Privacy Policy

Pahadi Bus Simulator · Last updated: 16 October 2026

Pahadi Bus Simulator (“the app”, “the game”) is published by Pahadi Games (“we”, “us”) and is a free, single-player Android game that is played offline but is paid for by advertising. This policy explains what the app handles, what the two Google SDKs inside it handle, and how it is used. By playing the game you agree to this policy.

1. Information we collect

We do not collect any personal information ourselves. The game has no account system, no sign-in, and no server of our own. We never ask for your name, email address, phone number or any other personal detail, and nothing you do in the game is sent to us.

Two Google SDKs inside the app do collect data, and under Google Play’s rules that counts as the app collecting it. They are listed in full in section 4.

2. Your music files

The game can play your own music while you drive. To do that it has to read audio files that are already on your phone, so Android asks you for permission the first time you start a drive.

3. Permissions the app requests

Five permissions are asked for by the game itself:

Eight further permissions are declared by the Google and Android libraries built into the app. None of them ever asks you for anything — Android grants them at install, and they are listed here only so that the list you see on Google Play is fully explained. WAKE_LOCK and com.google.android.finsky.permission.BIND_GET_INSTALL_REFERRER_SERVICE come from Google Analytics for Firebase. ACCESS_ADSERVICES_AD_ID, ACCESS_ADSERVICES_ATTRIBUTION and ACCESS_ADSERVICES_TOPICS come from Google Mobile Ads and Google Analytics for Firebase; they are the Android Privacy Sandbox equivalents of the advertising ID. FOREGROUND_SERVICE and FOREGROUND_SERVICE_DATA_SYNC come from Google Play Asset Delivery, which installs the game’s own data pack on first run. DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSION is a signature-level permission AndroidX defines for the app’s own internal messages, and no other app can hold it.

Beyond those thirteen, the app requests no other permission — no location, no contacts, no photos, no SMS, no microphone and no camera. There is no crash reporting.

4. Advertising and analytics

The game is free and is paid for by advertising. Two Google SDKs are built into it, and both of them send data to Google. Neither of them sends anything to us.

Google AdMob — the ads

Google Analytics for Firebase — the player count

Your choices

5. How long anything is kept

We keep nothing, because we receive nothing — there is no server of ours for your data to sit on. What the two Google SDKs in section 4 send goes to Google and is kept under Google’s retention rules, not ours. Your saved game stays on your phone for as long as the app is installed, and uninstalling it removes the files the game created on your device. We keep no backup of it. Android’s own backup service may hold a copy in your Google account and put your progress back when you reinstall; you can turn that off in your phone’s backup settings.

6. Sharing

We do not sell your personal information, and we receive none of it to sell. The sharing that does happen is with Google, through the two SDKs in section 4, under Google’s own privacy policy. There is no other third party, and no data broker.

7. Children

The game is intended for a general audience and is not directed at children under 13. We do not knowingly collect personal information from children under 13. If you believe a child has provided information through the app, contact us and we will act on it.

8. Deleting your data

There is no account to delete, because none is ever created. To remove the game’s data from your device, uninstall the app — that erases the files it created. If Android’s backup service is switched on for your phone it may also hold a copy of your saved game in your Google account; clear that from your phone’s backup settings if you want it gone. Music in your own Music and Download folders is never copied or altered by the game and is left exactly as it was.

9. Purchases

The game contains no in-app purchases. In-game money has no real-world cash value and cannot be bought, sold or withdrawn. If purchases are ever added, this policy will be updated first and payments would be handled by Google Play — we would never receive or store your card details.

10. Security

Because no personal data is transmitted to or stored by us, there is no personal data of yours for us to lose. Data on your device is protected by Android’s own app sandbox.

11. Changes to this policy

If the app changes in a way that affects this policy — for example if an online feature is added — we will update this page and change the date at the top.

12. Contact

Questions about this policy: support@seeproyale.com